Tuesday, April 25, 2017

Writing a Story and Breaking Writer's Block

Image result for breaking writer's block
There are many things to consider when one decides to write a story.  All of these things can seem overwhelming too.  Where should I start? What direction do I take? What do I create?  Why will the reader care about this story? Should they care about this story?

By no means are any of the above the most important questions to ask.  I'll admit, they were just the first to come to mind. However, every one of the problems listed above have a few things in common with one another.

First, every one of those questions has a string of complex answers.  None of the above will have a solution that is a one size fits all situation. In this same vein, sometimes, as will be discussed a little further down, these types of questions, and the form of contemplation are not worth exploring at least initially.

Second, and most importantly, letting oneself get bogged down in these questions creates a very oppressive form of writers block. For those unfamiliar with the term, writers block is essentially being unable to write for a whole host of reasons.  It can also apply to a person being unable to know how to proceed with their writing. And since there are so many different ways that writers block can manifest, it is wise to avoid as many of the factors that cause it as possible.

As a published author in my own right, I have decided to share some of the information that has helped me write and escape the confines of my own blocks.  I hope this to be helpful for writers of all levels.

First and foremost, and this cannot be stressed enough, the most important part of writing a story is to write.  I know, it is a crazy concept correct? But the most noticeable side effect of writers block is the inability to write so I cannot stress this important strategy enough. For those who have trouble writing down their ideas because they fear of lack of coherency, my advice is to use the powerful tools given by computers and spell checkers.  Put whatever words come to mind in the word document, google doc or whatever equivalent you are making use of. SAVE OFTEN! Few things are as destructive to writing compared to a couple hours of work completely lost.

Next, should you feel lost, and need more inspiration, the wonderful, and all mighty power of the internet is near limitless fuel for imagination. Literacy and technology intersect at every corner within this realm.  There are novels of every genre to consume for examples of what works and what does not in a story, and past that, we have incredibly detailed wiki website for just about every story on the face of the planet.

The next thing I will discuss deserves a paragraph in its own right.  There are Wiki pages for stories, and then there is Tvtropes.  This website has so many tools at the fingertips of writers, that words cannot even properly express how helpful this page has been in my own writing process.  Need help constructing characters?  Pages for that on here.  Need to ensure that an idea you have has not been done hundreds of times already? Plenty of pages for that too!  Seriously, no matter how many times I repeat it, I cannot stress enough how important this very specific website has been in my own writing process, especially in the vein of writers block.

One final aspect that is equally important to writing, and goes into the same vein as above, make sure to read as well as write.  Literacy is required for writing.  It is called literature for that very reason.  I was once told that "for every hour you write, you should read two" and it is true.  Remember that reading on the internet, or listening to music is as much consuming literacy as reading a book.  With that in mind, the number of ideas hat exist to help with the writing process is limitless.

But for those who need one final push, there is one final strategy that can make use of all the concepts outlined above. A handy stopwatch can help a writer to commit to putting their ideas down on the page. Whether through a phone, or a literal alarm timer, doing work in short spurts can help ease the load and overwhelming feelings that are associated with writing.  This final step can help those struggling to crush their writers block run over the mountain to find the downhill slope on the other side.

Saturday, April 1, 2017

Final Fantasy 15 Review (Post Chapter 9)

Image result for final fantasy 15

This is my second half of the Final Fantasy Review and starts with chapter 9 and beyond.  This is the phase known by the fanbase as the section where the game completely falls apart.  A sentiment I now agree with.

I had some serious problems with the plot of this game, but with the open world nature of the first half of the game, I was willing to ignore this major flaw.  But with the second half of the game really focusing on plot, now I was forced to come to terms with Final Fantasy 15's biggest weakness. 

Minus the big four main characters, a couple supporting leads, and the main antagonist, I did not care about any of the characters.  Chapter 9 is where this begins to really hold the game back.  As major deaths of characters starts to happen, I felt... nothing from their painful ends.  Perhaps I am spoiled by powerful plots with characters that really speak to me on an emotional level, but I really could care less about most of the characters in the plot.  As a result, their deaths don't matter to me much.

Worse is what happens when the open world aspect suddenly ends, and the game is literally railroaded.  There are a few good parts in this segment, though the twists require a little bit of suspension of disbelief.  There was one notable part of the game that I really did enjoy and it comes at odds with most of the fan base.

Chapter 13, hailed by almost everyone as the worst part of the game was actually one of my favorite segments.  Sure the plot was still weak, and a villain that most of the time I liked, decided to act even more hammy than usual as I stealthed through his base.  Without mentioning specifics, just know that lots of people hate this part of the game due to the drastic changes in gameplay.  Suddenly Noct is the main character of a survival horror game with jump scares a plenty, and none of his weapons save the Ring of Luci which is an item that I only recently figured out how to use properly.

The part of the game that really pissed me off and really showed me why the games ending segments are getting so much hate is what occurs right after Chapter 13 ends.  Once again avoiding spoilers, Square had a chance to effectively double the main game in both scope and size, and decided not to. 

With an ending that was very obviously rushed, I was very disappointed in the second half of the game. There was a chance to follow in the footsteps of Final Fantasy 6, my favorite video game of all time, and this did not deliver.  So while I am getting a chance to enjoy the bonus dungeons, this is not one of the best games in the series which is a shame because this game was stuck in development hell for so long. 

With Square hopefully realizing what they did wrong with this game, perhaps the next game in the series will remedy the decreasing faith I have in the Final Fantasy Series of late.